<?xml version="1.0"?>

<PropertyList>

 <path>LPD17.ac</path>


 <model>
    <name>Bow-Wave</name>
    <path>Models/Geometry/Nimitz/Models/Effects/bow_wave_carrier.xml</path>
    <offsets>
      <x-m>25</x-m>
      <z-m>-0.001</z-m>
    </offsets>
  </model>

  <model>
    <name>bowwake-stbd</name>
    <path>Models/Geometry/Nimitz/Models/Effects/wake_carrier.xml</path>
    <offsets>
      <x-m>-40.0</x-m>
      <y-m>0</y-m>
      <z-m>1.0</z-m>
      <heading-deg>0</heading-deg>
    </offsets>
    <overlay>
      <particlesystem>
        <placer>
          <type>segments</type>
          <vertex>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>0</x-m>
            <y-m>0.5</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>-10.0</x-m>
            <y-m>1.65</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>-20.0</x-m>
            <y-m>3.9</y-m>
            <z-m>0</z-m>
          </vertex>
        </placer>
        <shooter>
          <speed-mps>
            <property>velocities/speed-kts</property>
            <factor>0.5144</factor>
            <spread>2</spread>
          </speed-mps>
        </shooter>
        <counter>
          <particles-per-sec>
            <property>velocities/speed-kts</property>
          </particles-per-sec>
        </counter>
        <particle>
          <life-sec>
            <value>90</value>
          </life-sec>
        </particle>
      </particlesystem>
    </overlay>
  </model>

  <model>
    <name>bowwake-port</name>
    <path>Models/Geometry/Nimitz/Models/Effects/wake_carrier.xml</path>
    <offsets>
      <x-m>-40.0</x-m>
      <y-m>0</y-m>
      <z-m>1.0</z-m>
      <heading-deg>0</heading-deg>
    </offsets>
    <overlay>
      <particlesystem>
        <placer>
          <type>segments</type>
          <vertex>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>0</x-m>
            <y-m>-0.5</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>-10.0</x-m>
            <y-m>-1.65</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>-20.0</x-m>
            <y-m>-3.9</y-m>
            <z-m>0</z-m>
          </vertex>
        </placer>
        <shooter>
          <theta-min-deg>-80</theta-min-deg>
          <theta-max-deg>-100</theta-max-deg>
          <phi-min-deg>88</phi-min-deg>
          <phi-max-deg>90</phi-max-deg>
          <speed-mps>
            <property>velocities/speed-kts</property>
            <factor>0.5144</factor>
            <spread>2</spread>
          </speed-mps>
        </shooter>
        <counter>
          <particles-per-sec>
            <property>velocities/speed-kts</property>
          </particles-per-sec>
        </counter>
        <particle>
          <life-sec>
            <value>90</value>
          </life-sec>
        </particle>
      </particlesystem>
    </overlay>
  </model>

  <model>
    <name>Stern-Wake</name>
    <path>Models/Geometry/Nimitz/Models/Effects/wake2_carrier.xml</path>
    <offsets>
      <x-m>65</x-m>
      <y-m>0</y-m>
      <z-m>2.0</z-m>
      <heading-deg>0</heading-deg>
    </offsets>
    <overlay>
      <particlesystem>
        <placer>
          <type>segments</type>
          <vertex>
            <x-m>0</x-m>
            <y-m>-4</y-m>
            <z-m>-2</z-m>
          </vertex>
          <vertex>
            <x-m>0</x-m>
            <y-m>-3.5</y-m>
            <z-m>-1</z-m>
          </vertex>
          <vertex>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
          </vertex>
          <vertex>
            <x-m>0</x-m>
            <y-m>3.5</y-m>
            <z-m>-1</z-m>
          </vertex>
          <vertex>
            <x-m>0</x-m>
            <y-m>4</y-m>
            <z-m>-2</z-m>
          </vertex>
        </placer>
        <shooter>
          <theta-min-deg>-80</theta-min-deg>
          <theta-max-deg>-100</theta-max-deg>
          <phi-min-deg>88</phi-min-deg>
          <phi-max-deg>90</phi-max-deg>
          <speed-mps>
            <property>velocities/speed-kts</property>
            <factor>1.0</factor>
            <spread>5</spread>
          </speed-mps>
        </shooter>
        <particle>
          <life-sec>
            <value>90</value>
          </life-sec>
        </particle>
      </particlesystem>
    </overlay>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>Wake</object-name>
    <object-name>Bow-Wave</object-name>
    <object-name>Stern-Wake</object-name>
    <property>orientation/roll-deg</property>
    <factor>1</factor>
    <center>
      <x-m>105.814</x-m>
      <y-m>0.00</y-m>
      <z-m>1.5</z-m>
    </center>
    <axis>
      <x>1</x>
      <y>0</y>
      <z>0</z>
    </axis>
  </animation>

  <animation>
    <object-name>Bow-Wave</object-name>
    <type>scale</type>
    <property>velocities/speed-kts</property>
    <x-factor>0.04</x-factor>
    <y-factor>0.0</y-factor>
    <z-factor>0.0</z-factor>
    <x-offset>0.2</x-offset>
    <y-offset>0.6</y-offset>
    <z-offset>1.0</z-offset>
    <x-min>0.4</x-min>
    <x-max>1.2</x-max>
    <center>
      <x-m>-55.0</x-m>
      <y-m>0.0</y-m>
      <z-m>0.0</z-m>
    </center>
  </animation>

  <animation>
    <type>select</type>
    <object-name>Wake</object-name>
    <condition>
      <not>
        <property>/sim/rendering/particles</property>
      </not>
    </condition>
  </animation>

</PropertyList>
