Index of /fgdata/fgdata_nightly/Shaders/HDR/
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aces.glsl 06-Oct-2026 08:21 802
aerial_perspective.glsl 06-Oct-2026 08:21 2168
aerial_perspective_envmap.glsl 06-Oct-2026 08:21 1702
atmos.glsl 06-Oct-2026 08:21 11943
atmos_aerial_perspective.comp 06-Oct-2026 08:21 3475
atmos_aerial_perspective_layered.frag 06-Oct-2026 08:21 3029
atmos_aerial_perspective_layered.geom 06-Oct-2026 08:21 704
atmos_aerial_perspective_layered.vert 06-Oct-2026 08:21 222
atmos_multiple_scattering.frag 06-Oct-2026 08:21 3139
atmos_sky_view.frag 06-Oct-2026 08:21 1969
atmos_spectral.glsl 06-Oct-2026 08:21 2214
atmos_transmittance.frag 06-Oct-2026 08:21 2004
bloom.glsl 06-Oct-2026 08:21 3594
bloom_downsample.frag 06-Oct-2026 08:21 454
bloom_upsample.frag 06-Oct-2026 08:21 462
celestial_body.glsl 06-Oct-2026 08:21 2475
chute.glsl 06-Oct-2026 08:21 1622
cloudquad.frag 06-Oct-2026 08:21 24676
cloudquad.vert 06-Oct-2026 08:21 724
clustered.glsl 06-Oct-2026 08:21 5246
color.glsl 06-Oct-2026 08:21 1202
copy_prev_luminance.frag 06-Oct-2026 08:21 157
debug_aerial_perspective.frag 06-Oct-2026 08:21 1192
debug_cloudquad.frag 06-Oct-2026 08:21 209
debug_gbuffer_clear.frag 06-Oct-2026 08:21 331
debug_gbuffer_color.frag 06-Oct-2026 08:21 192
debug_gbuffer_depth.frag 06-Oct-2026 08:21 260
debug_gbuffer_matid.frag 06-Oct-2026 08:21 196
debug_gbuffer_normal.frag 06-Oct-2026 08:21 196
debug_gbuffer_orm.frag 06-Oct-2026 08:21 387
debug_histogram.frag 06-Oct-2026 08:21 2763
demosaic.frag 06-Oct-2026 08:21 3160
dirindex.txt 06-Oct-2026 08:21 9377
dither.glsl 06-Oct-2026 08:21 373
envmap.vert 06-Oct-2026 08:21 875
envmap_brdf.frag 06-Oct-2026 08:21 1906
envmap_copy.frag 06-Oct-2026 08:21 861
envmap_prefilter.frag 06-Oct-2026 08:21 2977
exposure.glsl 06-Oct-2026 08:21 762
forward_pack.glsl 06-Oct-2026 08:21 2516
forward_pack_envmap.glsl 06-Oct-2026 08:21 322
fxaa.frag 06-Oct-2026 08:21 2068
fxaa.vert 06-Oct-2026 08:21 517
galaxy.frag 06-Oct-2026 08:21 524
galaxy.vert 06-Oct-2026 08:21 412
gbuffer_clear.frag 06-Oct-2026 08:21 109
gbuffer_pack.glsl 06-Oct-2026 08:21 2462
gtao.frag 06-Oct-2026 08:21 5461
gtao.glsl 06-Oct-2026 08:21 624
gtao_denoiser.frag 06-Oct-2026 08:21 568
hammersley.glsl 06-Oct-2026 08:21 552
highlight.frag 06-Oct-2026 08:21 338
highlight.vert 06-Oct-2026 08:21 340
highlights.glsl 06-Oct-2026 08:21 1005
histogram.comp 06-Oct-2026 08:21 2625
histogram.glsl 06-Oct-2026 08:21 2778
histogram_aggregate.frag 06-Oct-2026 08:21 497
histogram_bin.frag 06-Oct-2026 08:21 732
histogram_clear.frag 06-Oct-2026 08:21 94
histogram_column.frag 06-Oct-2026 08:21 552
histogram_luminance.frag 06-Oct-2026 08:21 2599
ibl.glsl 06-Oct-2026 08:21 2559
logarithmic_depth.glsl 06-Oct-2026 08:21 2766
math.glsl 06-Oct-2026 08:21 2416
model_building.vert 06-Oct-2026 08:21 5458
model_default.frag 06-Oct-2026 08:21 1035
model_default.vert 06-Oct-2026 08:21 754
model_default_shadow.frag 06-Oct-2026 08:21 403
model_default_shadow.vert 06-Oct-2026 08:21 464
model_pbr.frag 06-Oct-2026 08:21 1834
model_pbr.vert 06-Oct-2026 08:21 2091
model_pbr_ambient.frag 06-Oct-2026 08:21 977
model_pbr_ambient.vert 06-Oct-2026 08:21 607
model_pbr_shadow.frag 06-Oct-2026 08:21 430
model_pbr_shadow.vert 06-Oct-2026 08:21 1670
model_pbr_transparent.frag 06-Oct-2026 08:21 2456
model_pbr_transparent.vert 06-Oct-2026 08:21 1112
model_transparent.frag 06-Oct-2026 08:21 1747
model_transparent.vert 06-Oct-2026 08:21 1112
moon.frag 06-Oct-2026 08:21 2359
moon.vert 06-Oct-2026 08:21 601
mvr.frag 06-Oct-2026 08:21 766
mvr.vert 06-Oct-2026 08:21 766
mvr_multipass.glsl 06-Oct-2026 08:21 487
night_vision.glsl 06-Oct-2026 08:21 1007
noise.glsl 06-Oct-2026 08:21 9689
normal_encoding.glsl 06-Oct-2026 08:21 700
normalmap.glsl 06-Oct-2026 08:21 2117
object_instancing.glsl 06-Oct-2026 08:21 2336
oursun.frag 06-Oct-2026 08:21 1433
oursun.vert 06-Oct-2026 08:21 412
pos_from_depth.glsl 06-Oct-2026 08:21 1059
postprocess.frag 06-Oct-2026 08:21 2343
quad.frag 06-Oct-2026 08:21 159
quad.vert 06-Oct-2026 08:21 504
quad_cubemap.vert 06-Oct-2026 08:21 1193
quad_matrix.vert 06-Oct-2026 08:21 535
quad_notexcoord.vert 06-Oct-2026 08:21 140
redout.glsl 06-Oct-2026 08:21 1203
reset_luminance.frag 06-Oct-2026 08:21 98
shading_opaque.frag 06-Oct-2026 08:21 2257
shading_opaque.glsl 06-Oct-2026 08:21 3496
shading_transparent.glsl 06-Oct-2026 08:21 2610
shading_water.frag 06-Oct-2026 08:21 2802
shadows.glsl 06-Oct-2026 08:21 9448
skydome.frag 06-Oct-2026 08:21 1318
skydome.vert 06-Oct-2026 08:21 609
smaa_blending_weight_calculation.frag 06-Oct-2026 08:21 19854
smaa_blending_weight_calculation.vert 06-Oct-2026 08:21 2898
smaa_edge_detection.frag 06-Oct-2026 08:21 3781
smaa_edge_detection.vert 06-Oct-2026 08:21 2532
smaa_neighborhood_blending.frag 06-Oct-2026 08:21 3968
smaa_neighborhood_blending.vert 06-Oct-2026 08:21 2350
stars.frag 06-Oct-2026 08:21 1739
stars.vert 06-Oct-2026 08:21 441
sun.glsl 06-Oct-2026 08:21 1578
surface.glsl 06-Oct-2026 08:21 2658
terrain_default.frag 06-Oct-2026 08:21 1205
terrain_default.vert 06-Oct-2026 08:21 718
terrain_envmap.frag 06-Oct-2026 08:21 1280
terrain_envmap.vert 06-Oct-2026 08:21 796
terrain_lfeat.frag 06-Oct-2026 08:21 847
terrain_lfeat.vert 06-Oct-2026 08:21 652
terrain_runway.frag 06-Oct-2026 08:21 1481
terrain_runway.vert 06-Oct-2026 08:21 759
text.frag 06-Oct-2026 08:21 1770
text.vert 06-Oct-2026 08:21 1002
thrust_flame.frag 06-Oct-2026 08:21 3417
thrust_flame.vert 06-Oct-2026 08:21 604
tree.frag 06-Oct-2026 08:21 2776
tree.vert 06-Oct-2026 08:21 3323
water.frag 06-Oct-2026 08:21 2583
water.vert 06-Oct-2026 08:21 2822
wingflex.glsl 06-Oct-2026 08:21 4905
ws30.frag 06-Oct-2026 08:21 3458
ws30.tesc 06-Oct-2026 08:21 5080
ws30.tese 06-Oct-2026 08:21 5395
ws30.vert 06-Oct-2026 08:21 352
ws30_old.frag 06-Oct-2026 08:21 25708
ws30_old.vert 06-Oct-2026 08:21 2574
ws30_util.glsl 06-Oct-2026 08:21 44940
ws30_water.glsl 06-Oct-2026 08:21 2768